Video-Event2
2A built in hybrid ruby/java library
The purpose of the video_event
library is to allow you to use the vanilla processing reflection methods captureEvent
and movieEvent
from the processing video
library.
A movie example:-
# Loop.
#
# Shows how to load and play a QuickTime movie file.
#
#
load_libraries :video, :video_event
include_package 'processing.video'
attr_reader :movie
def setup
sketch_title 'Loop'
background(0)
# Load and play the video in a loop
@movie = Movie.new(self, data_path('transit.mov'))
movie.loop
end
def draw
image(movie, 0, 0, width, height)
end
# use camel case to match java reflect method
def movieEvent(m)
m.read
end
def settings
size 640, 360
end
A capture example-
load_library :video, :video_event
include_package 'processing.video'
attr_reader :cam
def setup
sketch_title 'Test Capture'
cameras = Capture.list
fail 'There are no matching cameras.' if cameras.length.zero?
start_capture(cameras[0])
end
def start_capture(cam_string)
# The camera can be initialized directly using an
# element from the array returned by list:
@cam = Capture.new(self, cam_string)
p format('Using camera %s', cam_string)
cam.start
end
def draw
image(cam, 0, 0, width, height)
# The following does the same, and is faster when just drawing the image
# without any additional resizing, transformations, or tint.
# set(0, 0, cam)
end
def captureEvent(c)
c.read
end
def settings
size 960, 720, P2D
end